Saturday, 22 July 2017

Prehistoric lady hunter

Most of us have an image that comes to mind when we hear the words 'caveman' and 'woman'.

Whether it's Raquel Welch, Daryl Hannah, or Camilla Belle, the lady in question is generally... well... pretty easy on the eyes. I'm afraid the first female to join my hunting party is a bit more like Wilma...

Wilma the Spanish Neanderthal, reconstructed by Becky Hale

Despite my other misgivings, it should be clear that I really like the Flytrap Factory 20mm cavemen, and have been using them as the basis of my hunting party. The problem is, Flytrap Factory clearly have very fixed ideas about the role of women as none of their hunters, in 20mm or in the 28mm line, are of the fairer sex. As there are no other ranges that really match the comically caricatured features of the Flytrap cavies, I decided to have a go myself and convert on of the duplicate hunters I was sent.

I started with this hirsute chap, using a small file to remove his beard, moustache and sideburns. I didn't think I would be able to manage rebuilding her nose and brows, so she was going to be stuck with them.

Then I got to  work with the Milliput. This conversion marking only the third tome I have used it. She had her chin rebuilt and pouty lips added. I tried to add some hair in front of her ears to cover up the mess left behind after the filing, some more at the back behind her bun, and rebuilt her left ear. Then, of course, boobies. Due to the overall proportions of the base model, I made them ample, is unsupported, and kept them very much G rated.

The undercoating showed just how rough the file left the face... But, at the end of the day, nothing that thickly applied paint couldn't fix. Below you can see Mrs Cavie next to Bow, my existing conversion of the same base model. I know that she is not the most feminine of miniatures, but I'm kinda proud of how well she turned out. Judge for yourself, but I think that if you didn't know, you wouldn't immediately think that these two were the same figure. No she just needs a name. Leading contenders are Frygg, Girt, Oooh or Shrub. We wont know until she starts to be played. Then the natural name will settle.

Tuesday, 18 July 2017

Hetairoi's hunting adventures

Edu over at Hetairoi Wargames has posted reports on his first couple of Palaeo Diet games on his blog.

Do go and see how his hunters got on with the Vanilla Skies scenario and The Power of One.

Saturday, 15 July 2017

Footprints in the dust

With Palaeo Diet: Eat or be Eaten in a nice stable form, we had another play around, porting the PDEE mechanics over to a different setting, this time, a group of thieves attempting to steal from a Roman diplomat in 1st century BC Syria.

Our thieves had to enter a settlement around a rural shrine...

And pinch the bag of silver from the togate gentleman with the blonde hair. 

Then they had to escape back through the crowded market place.

Or that was the plan. It turns out that the PDEE AI mechanic which works wonders with animals, is much harder to apply to the nuances of civilians, thugs and militia. Without coming close to exploring all options, we did never the less nut out various working mechanics and talk, at length, about how NPC humans would react to someone calling out in alarm etc. In the end, 2am came sooner than a completed game...

It was an interesting exercise and might be a project worth coming back to. What it certainly did, was make us want to play a lot more Song of Shadows and Dust!